AI Insights · Timothy · October 2021
Top 5 Cat Games on Android in Spain: Q3 2021 Performance
Explore the performance of the top 5 cat games on Android in Spain during Q3 2021, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cat games on the Android platform in Spain showed interesting trends in their weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
My Talking Angela 2 saw a significant peak in weekly downloads in mid-July, reaching around 88K. This spike was followed by a gradual decline, ending the quarter with approximately 12K weekly downloads. Revenue for the app also peaked in early August at about $525, showing a steady increase from late June. Weekly active users mirrored the download trend, peaking at nearly 174K in early August before declining to around 52K by the end of September.
My Talking Tom Friends experienced consistent weekly downloads throughout the quarter, maintaining figures between 10K and 21K. The revenue for this app fluctuated, reaching a high of approximately $340 in early August. Active users remained relatively stable, peaking at around 337K in early August and ending the quarter with about 284K.
My Talking Tom 2 showed a somewhat stable trend in weekly downloads, with figures mostly hovering between 10K and 17K. Revenue saw a notable increase in early September, reaching approximately $442, up from $203 at the beginning of the quarter. The number of active users remained steady, averaging around 130K to 140K throughout the quarter.
Talking Tom Gold Run maintained a consistent download rate, with weekly figures ranging from 7K to 14K. The app's revenue peaked at about $316 in early August. Active users showed minor fluctuations, peaking at nearly 160K in late July before a slight decline to around 138K by the end of September.
Talking Tom Hero Dash had a steady increase in downloads, peaking at approximately 14K in late July before gradually declining to around 8K by the end of the quarter. Revenue peaked in mid-July at about $383, with a general decline towards the end of September. Active users remained fairly consistent, peaking at around 201K in early August and ending the quarter with approximately 167K.
These insights are derived from Sensor Tower's data, which provides a comprehensive look at app performance. For more detailed insights, visit Sensor Tower.